Vaccinoted Augmented Reality (VNAR): Vaccine Knowledge for Raising Awareness of Immunisation Among School Children
Keywords:vaccine, immunisation, augmented reality, mobile Application, AR
People may now instantly obtain any information they desire thanks to the advancements in technology. Unfortunately, technological development can also result in grave issues, such as irresponsible anti-vaccine advocates who disseminate incorrect information gleaned from unreliable sources. Since a result of the panic that their actions have sparked, many individuals have been misled into developing vaccination hesitance as they are constantly bombarded with false information regarding vaccines. In order to raise awareness and give consumers accurate fundamental understanding about vaccinations using entertaining multimedia technology, this research sought to develop an interactive way of learning utilizing Augmented Reality (AR) mobile application (i.e., Vaccinoted AR (VNAR) mobile application). The focus of this study was to analyse the level of understanding about vaccines and how it works to help control contagious diseases. The next priority was to develop a modern learning system using AR technology and interactive mobile application to convey correct information and awareness about vaccines. The effectiveness of the new interactive learning tool using AR technology and interactive mobile application to educate the user about vaccines was also evaluated. The model used for this project production was the Waterfall model. This project has successfully done an evaluation, positive feedback from the respondents were obtained, where they are satisfied and rated as excellent and good for this application. The respondent agrees that this VNAR Application gives them awareness and better understanding about immunisation.
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Copyright (c) 2022 Siti Nur Irdina Alwi, Suzidiana Sulaiman
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